Saturday 7 January 2012

Revised Badger's Speech Sequence

Finally, I have revised the Badger Speech animation, tried to avoid move everything at the same time, it looks much better afterwards.

Tuesday 3 January 2012

Final Character Animation

During the Christmas Holiday I have kept creating the Character Animation. It was harder than I thought but finally it worked! :] I need to create and rig a little flower for the story, as well as some simple environment stuffs.

- 24 frames/second
- Duration: 30 seconds
- Sound effect added

Screen Shots:
The little Flower, rigged & IK Handled

Screen Shot 1

Screen Shot 2

Screen Shot 3

Screen Shot 4 & Final Environment Adjustments

Final Animation:

Tuesday 13 December 2011

1st Badger Speech Test

Today I showed Lynn my first speech animation, Lynn liked it, and suggested me to add some body movements as well, in order to make the animation like realistic. I can't upload the video now but I would do it later, together with the final one. :]

Thursday 1 December 2011

Skinning the Character

After rigging the Badger, I have done the Skinning phase. Weight painting is a long and tired process, but it was so worth to do after you finished it! :]

Smooth Skin

Weight Painting Done

Monday 28 November 2011

Creating Rigs and Control Curves

Next step is to create the rig of my character, also meanwhile create the controls of the rig and IK Handles.

The Rig

Final Rig with IK Handles

Extra Eye-control Joints

Final Face Control

The Whole Control System (The larger control on the bottom was hided)